No fans blaring out, less guilt from CO2 emissions.
Flight simulator mac m1 full#
When under full load, my entire desktop computer (yes, including the GPU) only draws about 27w. Your M1 based Mac uses a fraction of the power of a gaming PC. However, if you have a 32 core GPU in your shiny new M1 Max-based Mac, then your experience may be something special - let us know! And if you win the lottery, buy me one. Think of it as a console game with extras.Ħ) The standard 8 core GPU inside the standard M1 is roughly equivalent to the laptop version of a GTX 1650, so do not expect miracles. Armstrong Powerhouse does though, and that's the most important one, right?ĥ) It's unlikely you'll get external software, fancy controllers or specialist utilities to work nicely.
Flight simulator mac m1 driver#
Always buy directly from Steam so you can return it promptly if there are problems! A side note, some Windows PC users have also experienced identical glitches on their PCs, and they appear to be related to GPU driver issues in their case, so it is likely down to translation of the Windows GPU API calls to Apple's Metal API.Ĥ) Be wary of third party installers for DLC. GEML and Fife Circle, for example, are unplayable. No virtual trains!!ģ) A very small number of routes exhibit terrible graphics glitching problems and it almost certainly won't be the ones you expect. And not just when the earth's ecosystems irrevocably break down in about 5 years and everyone dies. Update with caution and be prepared for loss.
Flight simulator mac m1 update#
At some point, an update to any of the links in this precarious technology chain of macOS, Rosetta 2, Crossover, Steam or TS202x could stop it working. TSW (and other games based on Unreal Engine) will not work, and likely never will.Ģ) It works right now, but it may well break in the future. there are some things to take into consideration:ġ) This only works for TS Classic. Going past Neath Port Talbot College: 28fps, recovering to 30fps by Skewen and 36fps by the 65mph Morpeth board shortly after the station.Ĭrossing Afon Tawe by the Liberty Stadium: 30fps Through Baglan: 28fps, recovering quickly to 35fps South Wales Main Line (unbranded) graphics testĪpproach into Port Talbot Parkway: 30-40fps - very variable I'm not interested in a peeing contest on specs and performance, just hoping this is of some help to those who otherwise wouldn't be able to enjoy TS at all because they have a Mac. As far as "tile stutter" is concerned, I don't experience it - current Macs have comically fast SSDs and the M1's single core performance is extremely strong.Īll figures are conservative. Older routes running much faster, while WCML South runs slower, dipping down to 15fps while leaving Euston, then recovering to more usable fps once out of London. I tend to favour resolution and draw distance over anything else, and I almost always drive in the rain, so apologies for the muted tonesĪll routes run differently, but it feels from my admittedly limited experience that SWML is a good enough "average" example as any, and as its the line I know best, I was able to track the FPS in realtime more easily. I've included screenshots of my settings in TS2022, my settings in Crossover, and how it looks as I drive. I run at a resolution of 2560 x 1440 on a ARM-based Mac Mini M1 with 8gb RAM, with MacOS Big Sur, and Crossover 20. But I was asked elsewhere on here about my experience of running it on my Mac, so here we go.